Робот акробат инструкция по сборке

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    A. SAFETY MESSAGES
    1. Adult supervision and assistance are required at all times.
    2. This kit is intended for children 5 years or older.
    3. This kit and its finished product contain small parts which may cause choking if misused. Keep away from children under 3 years old.
    B. CONTENTS
    1                 3                 4                 5                 6
    2
    7                  8                                  10                11                   13
    9                                                     12
    Part 1: Robot head, Part 2: Screw x 2, Part 3: Robot body, Part 4: Robot arm x 2, Part 5: Robot leg x 2, Part 6: Arched bar, Part 7: Weight
    capsule set x 2, Part 8: Stand base, Part 9: Stand, Part 10: Wheel half x 2, Part 11: Wheel lock, Part 12: Unicycle Stand, Part 13: String.
    Also required but not provided in this kit: coins, clean plastic drinks bottles x 2 and a small crosshead screwdriver.
    C. BALANCING BAR TRICK
    1               1            2                                     6                 3
    9
    2             3
    7
    4
    5
    8
    1. Assemble the robot. Push the head (Part 1) onto the body (Part 3), push the arms (Part 4) onto the shoulders, and push the legs (Part 5)
    onto the hips. Tighten the two screws (Part 2) into the robot?s head, to become the robot's eyes.
    2. Assemble the balancing bar. Put one or two coins into each weight capsule set (Part 7) and close the capsules. Make sure you put the
    same coins into each capsule, so that the two capsules weigh exactly the same, or the robot will not balance properly. Slot the weight
    capsules onto the ends of the arched bar (Part 6).
    3. Assemble the stand. Push the stand (Part 9) onto the stand base (Part 8).
    4                                                       5                            6
    4. Push the centre of the balance bar into the slots in the robot's hands. The connection should be quite tight, but you should still be able to
    adjust the angle of the bar.
    5. Adjust the balance bar so that the weight capsules are below the robot's feet. Can you balance the robot with the end of its nose resting
    on the stand?
    6. Turn the robot upside down and adjust the balance bar so that the weight capsules are below its head. Can you balance the robot with
    its antenna on the stand? Explore other ways of balancing the robot, such as on its feet and on its hands. Try each trick with different
    numbers or sizes of coins. The stand is not the only stage your robot can perform on. You can turn your fingertips, toes, desk, drawers,
    drinks bottles, or even pencils into your own stage for the robot?s balancing act.
  • D. UNICYCLE TRICK
    4
    3             10        11
    1
    12
    2
    1. Push together the two halves of the wheel (Part 10). Push the wheel onto the pin on the stand (Part 12). Secure the wheel with the wheel
    lock (Part 11).
    2. Take one of the weight capsules from the balance bar. Fit the hook on the capsule to the hole in the unicycle stand, at the opposite end
    of the wheel. The pin on the stand should fit into the slot at the bottom of the weight capsule.
    3. Push the pin at the end of the unicycle stand into the holes in the lower part of one of the robot?s legs.
    4. The unicycle needs a gently sloping string to run on. Attach the two ends of the string (Part 13) to objects of different heights. You can
    use drinks bottles filled with water, the backs of chairs, or bedposts. Ask a friend to help you with this trick by catching the robot at the end
    of its run along the string. Place the unicycle's wheel on the string at the highest end, with the robot above the string and the weight capsule
    hanging underneath. Release the robot and watch it ride down the string! Also, try changing the slope of the string and the number of coins
    inside the weight capsule to test how these factors affect the speed of the unicycle.
    E. TROUBLESHOOTING
    • If the robot does not balance, make sure the weight capsules are hanging under the part of the robot that you want the robot to balance
    on. You could also try adjusting the angle of the balance bar.
    • If the robot does not move along the string, make sure the wheel is turning freely, and that the string is steep enough to make it run.
    F. HOW IT WORKS
    All objects, such as this robot, have a point on them called the centre of gravity. The centre of gravity is where the weight of the object is
    primarily concentrated. When an object balances, its centre of gravity is vertically above or below the point where the object is balanced.
    The lower down that an object's centre of gravity is, the more stable the object is. The robot's centre of gravity is in the centre of its hips.
    But when you put the balance bar on the robot, its centre of gravity moves to a point below its feet. This makes it balance easily on its nose,
    head, feet or hands. The same thing happens when you add the weight capsule to the unicycle.
    G. FUN FACTS
    • When you are standing up straight or lying flat, your centre of gravity is in the middle of your tummy.
    • When you stand up straight with your feet together, you stay balanced because your centre of gravity is vertically above your feet. If
    somebody gives you a push, your centre of gravity is no longer over your feet, and you will topple over.
    • A tight-rope walker stays in balance by keeping his or her centre of gravity directly above the weight.
    • Tight-rope walkers often carry long, flexible poles in their hands. The pole helps a tight-rope walker by making his or her centre of gravity
    lower.
    • The Leaning Tower of Pisa doesn?t fall because if you drew a vertical line down from its centre of gravity, that line would fall within its
    base. It is believed that when the tower leans further and the line from its centre of gravity passes out of its base, it will fall down.
    H. QUESTION & COMMENTS
    We value you as a customer and your satisfaction with this product is important to us. If you have comments or questions, or you find
    any part of this kit missing or defective, please do not hesitate to contact our distributor in your country. You will find the address printed
    on the package. You are also welcome to contact our Marketing Support Team: Email: infodesk@4m-ind.com, Fax (852) 25911566, Tel:
    (852) 28936241, Web site: WWW.4M-IND.COM
    41-03364/1   141031                                                              ©2014 4M Industrial Development Limited. All rights reserved.
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кувырок Lego wedo 2.0 инстукция по сборке пошаговая схема сборки

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Акробат Lego wedo 2.0 инструкция по сборке

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Introduction: Acrobatic Stunt Robot — Acrobot

The aim for this project was to recreate a technology used in the live entertainment industry. The stunt-capable robot, designed by Disney for their Disneyland parks, mimics Spider-Man swinging over the Avengers Campus. This technology peaked our interest. Our team chose to create a scale model of the prototype used to demonstrate this technology — «stickman.» This Instructable is intended for beginners and will guide you to build a working model of stickman from inexpensive, off-the-shelf parts using only a utility knife, pliers, a drill, and hot glue gun.

Supplies

Materials:

Electrical:

  • Arduino Micro microcontroler
  • Breadboard
  • Jumping wires
  • Potentiometer
  • L293D motor driver IC
  • DC air pump (Mitsumi R-14 A213 370 DC 6V)
  • AA battery pack capable of holding 4 AA batteries
  • 4x AA batteries

Mechanical:

  • 2x 20 mL syringes
  • 20″ of flexible tubing (ID/OD 0.17/0.25″)
  • 2x T-connectors
  • ON/OFF valve
  • ~30x popsicle sticks
  • Long, thin rubber band
  • Large paperclip

Tools:

  • Utility knife
  • Pliers
  • Drill with a 1/16″ bit
  • Hot glue gun
  • Computer to program the Arduino
  • USB cable to connect the Arduino to the computer

Step 1: Configure the Arduino IDE

If not already installed, follow this Instructable to install the Arduino IDE on Windows 10. Connect your Arduino board to your computer using the USB cable. In the Arduino IDE, select the correct board type and COM port.

Step 2: Assemble and Test the Electronics

Follow the provided Fritzing diagram to assemble the electrical system. Copy the attached code from below and paste it into the Arduino IDE. Compile and upload the program to the Arduino. Turn the potentiometer to control the speed of the air pump.

Bishop, Hayden Scott12:43 PM

int pwmPin = 12; // assigns pin 12 to variable pwm
int pot = A0; // assigns analog input A0 to variable pot
int pwm_signal = 0; // declares variable c1
int pot_read= 0; // declares variable c2





void setup() // setup loop
{
pinMode(pwmPin, OUTPUT); //assign pin 12 as output
pinMode(pot, INPUT); //assign pot pin as input
}




void loop()
{
pot_read= analogRead(pot); //reads ADC (analog) value to pot_read for "off" portion of waveform
pwm_signal= 1024-pot_read; //max ADC value is 1024, so the "on" portion is max-adc read
digitalWrite(pwmPin, HIGH); //output on for the selected "on" time
delayMicroseconds(pwm_signal);
digitalWrite(pwmPin, LOW); //turn off output for "off" time
delayMicroseconds(pot_read);
//the rapid on and off of the output produces a square wave called PWM, pulse width modulation
//the longer the square wave is on, the faster the IC driver runs
}

Step 3: Making the Base

Glue together 4 popsicle sticks at the corners to form a square. Glue a 5th pipsicle stick across the middle of the square to divide it into 4 square holes. Pick one of 4 square holes and insert a syringe into it. Angle they syringes in towards the middle of the square base. The body of the syringe should make contact with the borders of it’s square hole in at least 2 places. Ensure the syringes is fully inserted — as shown in the picture above. Use hot glue to secure all contact points. Repeat this procedure with the second syringe in the opposing corner. Next, cut 3 popsicle sticks in half. Glue 3 halves together in a stack. Create two stacks and drill a hole through one end of each of them. Repeat this procedure to create 4 stacks in total. Pick one of the remaining square holes not occupied by a syringe. Glue 2 stacks on their side along the edges of the square hole. The stacks should be parallel to each other and its respective syringe. The end of each stack with the hole drilled through it should face away its respective syringe. The holes of both stacks should be aligned with each other across the square hole. Repeat this procedure for the final square hole.

Step 4: Making the Legs

Make the 2 legs by laying 2 pipsicle sicks end-to-end on a flat surface. Place hot glue along the length of a third popsicle stick and center it above where the ends of the first two Popsicle sticks meet. Place it down, pressing it firmly with your fingers. Before the glue dries, rotate the assembly 90 degrees and firmly press all edges against a flat surface to ensure the leg is straight. Cut a fourth popsicle stick in half and use it to fill in the remaining space on both ends of the leg. Glue 2 more popsicle sticks along the top of the assembly. Again, rotating the assembly 90 degrees and firmly pressing all edges against a flat surface to ensure the leg is straight. Finish the leg by drilling a small hole through one of it’s ends. Repeat this procedure to construct the second leg.

Step 5: Securing the Legs

Bend the large paperclip as straight as possible. Pick one of the two square holes with stacks glued along its edges. Insert one end of the paper clip through the hole drilled into the end of one of the two stacks. Pick up one of the 2 legs and align the hole drilled into its end with the paperclip. Push the paperclip through the leg, continuing to push through the second stack. Use the pliers to bend a small stop at the end of the paperclip. Use the pliers to cut the excess paperclip. Bend another stop into the remaining end of the paperclip to secure the leg. Repeat this procedure to secure the second leg.

Step 6: Creating the Pivots

Cut a popsicle stick into quarters. Glue 2 quarters into a V shape. Glue the remaining 2 edges of the V to the top of a syringe plunger to form a pivot at the top of the plunger. Insert the plunger into one of the syringes. Cut the large, thin rubber band into 2 pieces. Thread one piece of the rubber band around one of the legs and through the V. Tie the piece of rubber band at both ends to hold the pivot against the leg. Repeat this procedure to secure the second leg.

Step 7: Assemble the Pneumatic Circuit

When designing the pneumatic circuit for this project, we took inspiration from this soft robotics project created by Jonas Jørgensen.

Follow the provided schematic to assemble to pneumatic circuit. Cut the 20″ of flexible tube into, two 6″, one 4″, and two 2″ pieces. Begin by pressing the first 2″ piece onto the pump. Use hot glue to secure the pump firmly onto the underside of the chassis below either of the leg joints. Connect the first T-connector to the other end of the first 2″ piece. Add one 4″ and one 6″ piece to the remaining outlets of the first T-connector. Press the other end of first 6″ length onto the end of the first 20 mL syringe. Connect the second T-connector to the other end of the 4″ piece. Connect the remaining 2″ and 4″ pieces to the remaining outlets of the second T-connector. Connect the ON/OFF valve to the other end of the second 2″ piece. Connect the second syringe to the other end of the second 6″ piece.

Step 8: That’s It!

Congratulations! You’ve just made your own model of a acrobatic stunt robot! And if anybody asks, you can proudly say that you made it yourself! Here is a demo video of our Acrobot in action for reference.

Go Ballistic!

Подробнее

Окунитесь в мир новых технологий!

Представляем вашему вниманию уникального робота-акробата серии «Эврики: Прогрессивные технологии». Почему акробат, спросите вы? Робот может ходить, танцевать и даже кувыркаться! И неважно, сколько раз он споткнётся и упадёт, ведь он встаёт без посторонней помощи! Соберите своего робота и наслаждайтесь игрой!

Как робот двигается?

Секрет заключается в оригинальном механизме трёх датчиков: на животе, спине и ноге робота. Именно они позволяют ему выполнять такие сложные акробатические номера.

3 режима работы:

ходьба (движение вперёд);
танец;
кувырок.
Не только интересно, но и полезно!

Игры в «Прогрессивные технологии» научат ребёнка конструированию и созданию собственных изобретений, а также разовьют логику, воображение и мелкую моторику.

В наборе вы найдёте:

детали для сборки
ножной датчик, который обеспечивает подвижность робота;
штыри для соединения деталей.

Дополнительно потребуются:

ножницы,
2 батарейки типа АА .
Товар рекомендуется для детей старше 8 лет.

Общие

Страна производитель: Китай

Габариты и вес

Особенности

Возраст: От 8 лет

Тематика конструктора: Роботы

Типоразмер батареек: AA x2

Дополнительные функции: Подвижная

Комплект поставки и внешний вид данного товара могут отличаться от указанных на фотографиях в каталоге интернет-магазина.

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