Как играть в уно флип инструкция


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UNO Flip is a super fun variation of UNO you can play with up to 9 of your friends. Every card has two playable sides, each one with different numbers and actions. UNO Flip is super easy to learn and a blast to play. Keep reading to learn how to set up the game and get started!

  1. Step 1 Choose a dealer by cutting the cards.

    Shuffle the cards and put the stack in the middle of the table so the Light Side of the cards (the side with the white border) is face-down. Then, every player draws a card and reveals the Light Side. Whoever has the highest number starts as the dealer for the first round.[1]

    • If anyone draws an action card without a number, it counts as a 0.
  2. Step 2 Deal 7 cards to each player.

    Whoever is the dealer shuffles all the cards again with the Light Side face-down. After they finish dealing, set the stack of cards in the middle of the table with the Dark Side face-up to make the draw pile. Everyone can look at their hand, but keep the Light Side of the cards hidden from the other players.[2]

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  3. Step 3 Start the discard pile on the Light Side with the top card of the draw pile.

    Flip over the top card of the draw pile to reveal the Light Side. The game will always start on the Light Sides of the cards. The player to the left of the dealer takes the first turn.[3]

    • If you reveal a Wild card when you flip the top card over, then the player to your left gets to choose the starting color.
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  1. Step 1 Play a card with the same number, color, or symbol as the top discarded card.

    Take your turns starting in clockwise order. Look at the top card in the discard pile and check your hand to see if you have a card you can play. If you have a card with a matching number, color, or symbol, you can play it onto the discard pile for your turn. You can only play one card per turn.[4]

    • On the Light Side, the colors are blue, green, red, and yellow. On the Dark Side, the colors are pink, teal, orange, and purple. The numbers on the cards range from 1 to 9 in each color.
    • You can play a Wild card no matter what the top card of the discard pile is.
    • Always try to play a card from your hand if you can since you earn points for playing all of your cards.
  2. Step 2 Draw a card if you’re not able to play a card from your hand.

    Take the top card of the draw deck and add it to your hand so it shows the same side as the rest of your cards. If the card you just drew matches the color, value, or symbol of the top card in the discard, you can play it immediately. Otherwise, your turn ends immediately.[5]

    • If the draw deck runs out of cards during a round, just shuffle the discard pile to make a new draw pile.
  3. Step 3 Say “UNO!” when you only have 1 card left in your hand.

    Say it loudly as soon as you play your second-to-last card so the other players know you’re about to go out.[6]

    • If you forget to say “UNO!” before the next player starts their turn, another player can catch you by saying something like, “You forgot to say UNO!” If you get caught, you have to draw 2 cards from the top of the deck right away.
  4. Step 4 Finish and score the round when someone plays their last card.

    After someone plays the last card, everyone reveals the cards they have left in their hands. The player who went out gets points for every card other players still had, but the point value varies depending on the card.[7]

    • Cards with the numbers 1–9 are worth their face value in points.
    • Draw One: 10 points.
    • Draw Five: 20 points.
    • Reverse: 20 points.
    • Skip: 20 points.
    • Flip: 20 points.
    • Skip Everyone: 30 points.
    • Wild: 40 points.
    • Wild Draw Two: 50 points.
    • Wild Draw Color: 60 points.
  5. Step 5 Keep playing rounds until someone scores 500 points.

    If a player hasn’t reached 500 points yet, shuffle all of the cards and deal a new hand to each player. At the end of each round, add any points you earned to your previous total. Whoever crosses 500 points first, wins![8]

    • Fun variation: Instead of awarding points to the first player out each round, players add the points left in their hand after each round to their score. Once a player reaches 500 points, the player with the least amount of points wins.
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  1. Step 1 Flip.

    Flip Cards have a card icon with an arrow on them. As soon as you play the card, the cards switch from the Light Side to the Dark Side, or vice-versa. Flip the entire discard pile over so the card you just played is on the bottom of the stack. Then, flip over the draw pile to the other side. Finally, flip your cards so you’re looking at the same side that’s showing in the discard pile.[9]

    • If this is the first Flip card played in the game, you’ll change from the Light Side to the Dark Side.
    • There are 2 Flip cards of each color in both the Light Side and Dark Side of the deck.
    • Dark Side action cards are more powerful than Light Side actions.
  2. Step 2 Draw One.

    Cards with “+1” on them force the next player to take 1 card from the top of the draw pile and add it to their hand. That player also loses their turn, so the player after them will go next.[10]

    • There are 2 Draw One cards of each color in the Light Side of the deck.
    • If you flip this card as the first card of the game, the first player draws a card and misses their turn.
  3. Step 3 Draw Five.

    Draw Five cards have “+5” written on them. The next player after you has to draw 5 cards from the top of the deck into their hand and they lose their turn.[11]

    • There are 2 Draw Five cards of each color in the Dark Side of the deck.
  4. Step 4 Skip.

    Skip cards have a circle with a line through them as their symbol. As soon as you play a Skip card, the next player loses their turn and you skip over them.[12]

    • There are 2 Skip cards of each color in the Light Side of the deck.
  5. Step 5 Skip Everyone.

    Skip Everyone has a circular arrow symbol. Rather than only skipping the next player after you, you get to skip all of the players at the table and take a second turn.[13]

    • There are 2 Skip Everyone cards of each color in the Dark Side of the deck.
  6. Step 6 Reverse.

    Reverse cards have arrows pointing to opposite sides and they make the direction of turn order change. If it’s the first time you play a Reverse card in a game, then you switch from going clockwise around the table to counter-clockwise, so the player to your right will take the next turn.[14]

    • There are 2 Reverse cards of each color in both the Light Side and Dark Side.
    • If you reveal a Reverse card as the first card at the start of the game, then the dealer plays first and continues counter-clockwise around the table.
  7. Step 7 Wild.

    Wild cards show the 4 colors of the side you’re currently playing. You can play a Wild card on your turn no matter what the card in the discard pile is. Choose a color on the side that you’re currently playing. The next player will have to play a card of that color.[15]

    • There are 4 Wild cards each in the Light Side and Dark Side.
  8. Step 8 Wild Draw Two.

    Wild Draw Two cards look like a Wild card with “+2” written on it. You can only play a Wild Draw Two card if you don’t have any other cards in your hand that match the color of the discarded card. You can choose the next color that needs to be played and the next player after you has to draw 2 cards. They also lose their turn.[16]

    • There are 4 Wild Draw Two cards in the Light Side of the deck.
    • If another player thinks you have another card in your hand that you were able to play, they can challenge you to reveal your hand. If you had another card you could have played, then you have to draw 2 cards instead. If the person was wrong, they draw 4 cards as a penalty.
  9. Step 9 Wild Draw Color.

    The Wild Draw Color looks like a wild card with a deck symbol on it. You can only play this card if you don’t have another card in your hand that matches the color of the discarded card. After you play this card, choose a color and the next player has to draw cards from the deck until they get a card of that color.[17]

    • There are 4 Wild Draw Color cards in the Dark Side of the deck.
    • If someone thinks you had a card of the same color as the discard, they can challenge you to reveal your hand. If you get caught, then you have to draw cards until you get one of the color you chose. If the person challenging you was wrong, they take the penalty and draw 2 additional cards.
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uno flip game rulesUno Flip is a fun version of Uno that deserves some serious attention. It is very similar to classical Uno, but with a light and dark version of itself along with different action cards. Unlike the typical Uno card game where you only play with one side while the card back is just decorative art, in Uno Flip you have to use both sides of the cards. If you love Uno, it’s likely you will like Uno Flip too.

Ready to try Uno Flip? Let’s dive into the Uno Flip rules!

Contents of Each Deck

There are altogether 112 cards in each deck of Uno Flip, and 2-10 players may take part in a game. The objective of the game is the same as all the Uno games, which is to get rid of all your cards before the others do, and scoring 500+ points from counting the cards left in their hands.

The Light Side consists of typical blue/green/yellow/red cards and slightly different Action cards from the regular Uno, in the form of a Draw One card (instead of the typical Draw Two) and Wild Draw Two cards (instead of Wild Draw Four). There are also Flip cards in each of the 4 colors to execute and trigger flipping over to the other side.

The Dark Side consists of pink/teal/purple/orange cards and Draw Five cards, Wild Draw Color cards, and Flip cards to execute flipping. Yes you read that right, the Draw Five cards means one will have to draw 5 cards!

Starting Up

Always make sure ALL the cards are always facing one way, whether it be the Dark or Light Side, depending on what side is in play at the moment; however gameplay always begins on the Light Side. Choose a dealer by having everyone draw a card from the deck. Looking at the Light Side, the player with the highest number (Action cards count as zero) becomes the dealer.

The dealer then shuffles the deck and deals out 7 cards to each player. Since gameplay begins with the Light Side, hold the cards with the Light Side facing you, while the outer Dark Side faces everyone else.

The deck is then placed down with the Light Side facing down (unseen), while the Dark Side faces up. This is the Draw pile. The top card on the Draw pile is then turned up and placed down to form a separate Discard pile. Obviously, this first card will have its Light side facing up so everyone can see what it is.

uno flip dark and light sides

A comparison of the Light and Dark Sides of the four colors in Uno Flip.

Gameplay

The player to the left of the dealer usually begins first, and play goes in a clockwise direction until changed by a Reverse card. Begin by matching the topmost card on the Discard pile with number, color, or symbol (Action cards) according to the side it is on (Light or Dark side).

If the topmost card is a green 5 (Light side), then you can put down a green card, or a number 5 card of any color (it must be a Light side card as well). If the Discard pile card is a purple 3 (Dark side), then you can put down any purple card, or number 3 card (provided they are all on the Dark side as well).

You can also play an Action card that is appropriate (refer to the Action cards section below) but remember, it needs to be an Action card of either Light or Dark side, depending on what side the Discard pile card is on at that particular moment.

If you have no suitable card to play, then you must draw a card from the Draw pile. If the card can be played, then you can choose to play it. If the card cannot be played, then your turn is over, and it’s the next player’s turn. Do note you can choose NOT to play any card even if you do have a suitable matching card.

Action Cards in Uno Flip

Uno Flip has a number of Action cards that are unique to itself. Let us take a look at them for both sides, starting with the Light Side.

Light Side

uno flip light side action cards

Uno Flip Light Side Action cards from left to right: Wild, Wild Draw Two, Draw One, Flip, Reverse, and Skip.

Draw One

Once played, the next player needs to draw one card from the Draw pile and skip their turn. You can only play this card if it’s the same color as the Discard pile card, or on another Draw One card of any color on it. Note: This refers to another Draw One card played by a player whose turn came before you and does not imply stacking – you are not allowed to stack cards in Uno. If turned up as the first card when the game begins, the first player (on the dealer’s left) must draw a card and skip their turn.

Skip

When played, the next player must skip their turn. This card can only be played on top of a same-color card or another Skip card of any color (put down by an earlier player). If this is the first card turned up to start the game, the first player must skip their turn, and the next player (to his/her left) goes instead.

Reverse

This card turns the direction of play to the opposite direction. You can only play this card on a matching color card, or on another Reverse card. If this is the first card turned up at the start of the game, the first player on the dealer’s left (who is supposed to go first) is skipped and the dealer goes first instead, followed by the player to his/her right. The direction of play also begins counter-clockwise (instead of the usual clockwise direction).

Wild card

This card enables the player who plays it to choose what color they want to continue play. You can play this card even if you have other playable cards (that matches the card on top of the Discard pile), because the Wild card can represent ANY color. If turned up at the start of play, the first player gets to choose what color to continue play.

Wild Draw Two

Although a Wild card, but this card also forces the next player to draw 2 cards from the Draw pile and skip their turn. Unlike the normal Wild card that can be played with or without any matching color cards, you should only play this when you do NOT have any suitable matching color cards.

If the next player suspects you played this card “illegally”, they are entitled to challenge you to show your hand to him/her. If it’s proven that you do have matching color cards in your hand and thus played that Wild Draw Two illegally, you must draw 2 cards instead of the challenger. But if proven innocent (and you indeed have no matching color cards), the challenger must draw 4 cards instead!

Flip card

This card can only be played on top of a matching color card or another Flip card. When you play the Flip card while the game is on the Light Side, all the cards must be flipped over to the Dark Side. This includes the Discard pile (the topmost Flip card that was just played now goes to the bottom), the Draw pile, and everyone’s cards in their hands (now everyone must turn the Dark Side to face themselves while the Light Side faces the opponents).

Like the Reverse card, this new side remains in play until changed over by a new Flip card being played. If turned up at the start of play, everything must flip and the first player must now match that Flip card with a matching color card (or another Flip)!

Dark Side

Note that the Dark Side cards should never start off the game (only the Light Side), so you should not ever have to wonder about turning up an Action card from the Dark Side as the first card to begin a game/round.

uno flip dark side action cards

Uno Flip Dark Side Action cards from left to right: Wild, Wild Draw Color, Draw Five, Flip, Reverse, and Skip Everyone.

Draw Five

When this card is played, the next player must draw 5 cards from the Draw pile and skip their turn. Whoa, 5 cards may seem like a lot to some! You can only play this card on a similarly colored card or on another Draw Five card lying on the Discard pile.

Skip Everyone

This Skip is slightly different from the Light Side Skip card. When played, ALL other players are skipped, and the player who played it effectively gets another turn again. You can only play this card on another card of the same color or on another Skip Everyone (of any color).

Reverse

This card changes the direction of play, from clockwise to anti-clockwise, and vice-versa. You can only play this card on a card of the same color, or on another Reverse of any color.

Wild card

Playing this color allows you to choose ANY color you want in order to continue play. This means you can also choose to maintain the color that is currently in play. Also, you can play this card even though you have other suitable cards in hand.

Wild Draw Color card

This card is dreadful. When you play this card, specify the color you want, and the next player has to draw cards until they get a card with the color of your choice (and miss their turn). It doesn’t matter how many cards they need to draw as long as they draw a card with your chosen color!

But just like the Wild Draw Two card from the Light Side, you can only play this card if you don’t have any card in hand that matches the color of the topmost card on the Discard pile. You can still play this card anyway, but the next player is also allowed to challenge you to show your hand and prove you played the Wild Draw Color card legally. If guilty, you have to draw cards instead, until you get the chosen color. But if innocent, the challenger has to draw cards until they get the chosen color PLUS 2 more cards!

Flip card

The Dark Side Flip card works in the same way as the Light Side Flip card (see above). When played by someone, ALL the cards have to be flipped over from the Dark Side to the Light Side. This includes the Draw pile, Discard pile, and everyone’s cards in their hands. The Flip card can only be played on a card of the same color or another Flip card, and once changed, the new side remains in play until a new Flip card is played.

Going Out

As always, remember to yell “Uno” aloud when you are playing your second-last card. The purpose is to inform others that you’re going to win the round. If you forget to announce “Uno” before the next player has played a card and someone catches you for it, you need to draw 2 cards from the Draw pile.

The winner of the round is the first person to get rid of all their cards. Note that if your last card is a Draw One, Draw Five, Wild Draw Two or Wild Draw Color, the next player also needs to draw cards as instructed by those cards. These cards will still count towards the final score of the winner of the round.

If the Draw pile gets depleted and no one has yet won the round, shuffle the Discard pile and turn it into a new Draw pile.

uno flip cards

Scoring and Winning

Points are gained by the winner of the round from adding the points of all the cards left in their opponent’s hands. The points gained are as follows and they should only follow the side that the game ended on. For example, do not count any Draw Ones if the game ended on the Dark Side, as Draw One cards are from the Light Side.

  • Numbered cards (0-9) – Face value
  • Draw One – 10 points
  • Draw Five/Reverse/Skip/Flip – 20 points each
  • Skip Everyone – 30 points
  • Wild – 40 points
  • Wild Draw Two – 50 points
  • Wild Draw Color – 60 points

The winner is the first player to achieve 500 or more points, although you can certainly set a lower or higher point threshold depending on how many rounds you would like to play.

Alternative Gameplay

Another way to play Uno as proposed by Mattel, is to keep a running tally of the points from each player at the end of each round. When someone reaches 500 points, the player with the lowest points is declared the winner instead.

UNO FLIP plays like regular UNO, except there are two sides to the deck of cards: a «light» side and a «dark» side.

You start playing with the Light Side, but whenever someone plays a FLIP card, the deck is flipped over (as are the cards in your hand) and now everyone must play off of the Dark Side of the cards.

The Dark Side has different Action Cards with much stiffer penalties. Player’s must play with the Dark Side cards until someone else plays another FLIP card, and then play goes back to the Light Side, and so on until someone has played all the cards in their hand, ending the round.

As always, if you are the first player to get rid of all of your cards in a round, you score points for the cards your opponents are left holding. Points in rounds accumulate and the first player to reach 500 points wins.

Note: Remember to score points based on which side (light or dark) the game ended on.

Components

Light Side (white Border):

  • 18 Blue cards — 1 to 9
  • 18 Green cards — 1 to 9
  • 18 Red cards — 1 to 9
  • 18 Yellow cards — 1 to 9
  • 8 Draw One cards
  • 8 Reverse cards
  • 8 Skip cards
  • 8 Flip
  • 4 Wild cards
  • 4 Wild Draw Two cards
Dark Side (black Border):
  • 18 Pink cards — 1 to 9
  • 18 Teal cards — 1 to 9
  • 18 Orange cards — 1 to 9
  • 18 Purple cards — 1 to 9
  • 8 Draw Five cards
  • 8 Reverse cards
  • 8 Skip Everyone cards
  • 8 Flip
  • 4 Wild cards
  • 4 Wild Draw Color cards

Setup

  1. Since the deck is two-sided, make sure all the cards of each side are facing the same way: all the Light Side cards facing one way, all the Dark Side cards facing the other way.

  2. Each player draws a card and then reveals the Light Side; the player that draws the highest number is the dealer (count any card with a symbol as zero).

  3. The dealer shuffles and deals each player 7 cards. Hold the cards with the Light Side facing you and the Dark Side facing your opponents.

  4. Place the remainder of the deck with the Light Side facedown to form a draw pile (the Dark Side cards will be facing UP).

  5. The top card of the DRAW pile is turned over to begin a discard pile (the Light Side cards will be facing UP).

Game Play

The person to the left of the dealer starts play.

Whether playing the Light Side or the Dark Side, on your turn, you must match a card from your hand to the card on the top of the DISCARD pile, either by number, color or symbol (symbols represent Action Cards).

If you don’t have a card that matches the one on the DISCARD pile, you must take a card from the DRAW pile.

Note: When adding cards to your hand, make sure they are facing the same direction as the other cards in your hand.

For example, if you are currently playing the Light Side, add new cards to your hand with the Light Side facing you.

If the card you picked up can be played, you are free to put it down in the same turn. Otherwise, play moves on to the next person in turn.

You may also choose NOT to play a playable card from your hand. If so, you must draw a card from the DRAW pile. If playable, that card can be put down in the same turn, however you may not play any other card from your hand after the draw.

Action Cards

Light Side

Draw One Card

When you play this card, the next player must draw one card and miss their turn.

This card may only be played on a matching color or on another Draw One card. If turned up at the beginning of play, the same rule applies.

Reverse Card

When you play this card, the direction of play reverses (if play is currently to the left, then play changes to the right, and vice versa).

This card may only be played on a matching color or on another Reverse card.

If this card is turned up at the beginning of play, the dealer goes first, then play moves to the right instead of the left.

Skip Card

When you play this card, the next player is «skipped» (loses their turn). This card may only be played on a matching color or on another Skip card.

If a Skip card is turned up at the beginning of play, the player to the left of the dealer is «skipped», hence the player to the left of that player starts play.

Wild Card

When you play this card, you get to choose the color that continues play (any color including the color in play before the Wild card was laid down).

You may play a Wild card on your turn even if you have another playable card in your hand.

If a Wild card is turned up at the beginning of play, the person to the left of the dealer chooses the color that continues play.

Wild Draw 2 Card

When you play this card, you get to choose the color that continues play PLUS the next player must draw two cards from the DRAW pile and lose their turn.

However, there is a hitch! You may only play this card when you do NOT have another card in your hand that matches the COLOR on the DISCARD pile (but it is acceptable to play this card if you have matching number or Action Cards).

If turned up at the beginning of play, return this card to the deck and pick another card.

Note: If you suspect that a Wild Draw 2 card has been played on you illegally (i.e. the player has a matching card), then you may challenge that player.

The challenged player must show you (the challenger) their hand. If guilty, the challenged player must draw the 2 cards instead of you. However, if the challenged player is innocent, you must draw the 2 cards PLUS an additional 2 cards (4 total)!

Flip Card

When you play this card, everything flips from the Light Side to the Dark Side. Once the Flip card has been played, flip over the Discard Pile (the card just played will now be on the bottom), then the Draw Pile, then everyone’s hands must flip to the other side.

This new side will remain in play until another Flip card is played, changing it again. This card may only be played on a matching color or on another Flip card.

Dark Side

Draw Five Card

When you play this card, the next player must draw five cards and miss their turn.

This card may only be played on a matching color or on another Draw Five card.

Reverse Card

When you play this card, the direction of play reverses (if play is currently to the left, then play changes to the right, and vice versa).

This card may only be played on a matching color or on another Reverse card.

Skip Everyone Card

When you play this card, all players are «skipped» (loses their turn). Play then returns to whoever laid down the card.

This card may only be played on a matching color or on another Skip Everyone card.

Wild Card

When you play this card, you get to choose the color that continues play (any color including the color in play before the Wild card was laid down).

You may play a Wild card on your turn even if you have another playable card in your hand.

Wild Draw Color Card

When you play this card, the next player must draw until they get a color of your choosing (no matter how many cards they have to draw to do so) and lose their turn. However, there is a hitch!

You may only play this card when you do NOT have another card in your hand that matches the COLOR on the DISCARD pile (but it is acceptable to play this card if you have matching number or Action Cards).

Note: If you suspect that a Wild Draw Color card has been played on you illegally (i.e. the player has a matching card), then you may challenge that player.

The challenged player must show you (the challenger) their hand. If guilty, the challenged player must draw the cards until they get the chosen color instead of you. However, if the challenged player is innocent, you must draw the cards until you get the chosen color PLUS an additional 2 cards!

Flip Card

When you play this card, everything flips from the Dark Side to the Light Side.

Once the Flip card has been played, flip over the Discard Pile (the card just played will now be on the bottom), then the Draw Pile, then everyone’s hands must flip to the other side.

This new side will remain in play until another Flip card is played, changing it again. This card may only be played on a matching color or on another Flip card.

Going Out

Whether you are playing with the Light Side or the Dark Side, when you play your next-to-last card, you must yell «UNO» (meaning «one») to indicate that you have only one card left. If you don’t yell «UNO» and you are caught before the next player begins their turn, you must draw two cards.

Once a player has no cards left, the round is over. Points are scoredand play starts over again.

If the last card played in a round is a Draw One, Draw Five, Wild Draw Two or Wild Draw Color card, the next player must draw the one, five, two or until they get a chosen color card respectively. These cards are counted when the points are totaled.

If no player is out of cards by the time the DRAW pile is depleted, the DISCARD pile is reshuffled and play continues.

Scoring

The first player to get rid of their cards in a round receives points for all of the cards left in their opponents’ hands as follows:

  • All number cards (1-9): Face Value
  • Draw One: 10 Points
  • Draw Five: 20 Points
  • Reverse: 20 Points
  • Skip: 20 Points
  • Skip Everyone: 30 Points
  • Flip: 20 Points
  • Wild: 40 Points
  • Wild Draw Two: 50 Points
  • Wild Draw Color: 60 Points

Once the score for the round has been tallied, if no player has reached 500 points, reshuffle the cards and begin a new round.

Note: Remember to score points based on which side (light or dark) the game ended on.

End of the Game

The winner is the first player to reach 500 points.

Other Uno Games

  • UNO Angry Birds
  • UNO Attack
  • UNO Blast
  • UNO Boom-o
  • UNO BTS
  • UNO ColorAdd
  • UNO Emoji
  • UNO Dare
  • UNO Dice
  • UNO Chicago Cubs
  • UNO Flash
  • UNO Frozen II
  • UNO Harry Potter
  • UNO Minecraft
  • UNO Monster High
  • UNO MOD
  • UNO Moo
  • My First UNO
  • UNO Original
  • UNO Power Grab
  • UNO Roboto
  • UNO Royal Revenge Game
  • UNO The Lion King
  • UNO Spin
  • UNO Splash
  • UNO Stacko
  • UNO Super Mario
  • UNO Tippo
  • UNO Unocorns
  • UNO Wild Jackpot

Continue Reading

The UNO Flip rules follow much of the standard UNO rules that are in the majority of the different UNO games; the key difference in this version, however, is the Flip card.

Can you see another player just about to take victory? Flip the cards around so that other players’ plans get completely ruined, and you might be able to steal the victory.

Players need a little bit of luck but also need a fair bit of tactical thinking so that they can flip the game in their favor but also be wary that other players will be planning to do the same.

This UNO Flip rules guide will cover the following:

  • What is UNO Flip
  • What You’ll Need to Play
  • UNO Flip Rules
  • UNO Flip Card Meaning
  • Scoring
  • How to Play UNO Flip (Video Tutorial)
  • FAQ

Ready to begin? Learn how to play UNO Flip below. 

What is UNO Flip?

UNO Flip Game Info image

UNO Flip contains the unique Flip Card, and this card quite literally does what it says – Flips the game around on a whim.

The UNO Flip deck is double-sided with a Light and Dark side on each card, which, when flipped, completely changes each player’s hands. 

Number of Players Required: 2 – 10 players.

Who Can Play It: Recommended ages 7+. 

Difficulty: Easy. 

Length of Play: 10 – 20 minutes per round. 

Similar to: Classic UNO; Phase 10; Skip-Bo

Main Objective: Become the first player to achieve 500 points across multiple rounds. 

Why We Love It: UNO Flip quite literally flips the game of UNO on its head, throws the rules out the window, and makes it so anyone can be on the verge of victory at any point. 

Playing UNO Flip – What You’ll Need.

You’ll need a unique set of UNO Flip cards to be able to play this one. 

Our Pick

UNO FLIP! Family Card Game, with 112 Cards in a Sturdy Storage Tin, Makes a Great Gift for 7 Year Olds and Up

If you have any other UNO sets like UNO Attack or UNO Flash, then the deck of cards won’t be of use.

Related UNO Attack rules | UNO Flash rules

UNO Flip is a card set that includes the following:

  • 18 Light Blue cards (1 to 9)
  • 18 Light Green cards (1 to 9)
  • 18 Light Red cards (1 to 9)
  • 18 Light Yellow cards (1 to 9)
  • 8 Light Draw One cards
  • 8 Light Reverse cards
  • 8 Light Skip cards
  • 8 Light Flip
  • 4 Light Wild cards
  • 4 Light Wild Draw Two cards
  • 18 Dark Pink cards (1 to 9)
  • 18 Dark Teal cards (1 to 9)
  • 18 Dark Orange cards (1 to 9)
  • 18 Dark Purple cards (1 to 9)
  • 8 Dark Draw Five cards
  • 8 Dark Reverse cards
  • 8 Dark Skip Everyone cards
  • 8 Dark Flip
  • 4 Dark Wild cards
  • 4 Dark Wild Draw Color cards

UNO Flip comes with both Light and Dark cards, which are unique to the game, but each card has a Light and Dark side, which is key to gameplay. 

How To Set Up UNO Flip

Start by making sure the Light side of the cards is face down, and the Dark side is face up – the Dark cards have a black background, whereas the Light cards have a white background. 

Players draw one card each and reveal the number on the Light side; whoever draws the card with the highest number is the person who needs to shuffle the deck. 

The dealer shuffles the deck and hands out 7 cards to each player; players will need to keep them Light side down to begin with. 

The remaining cards will need placing in the middle of all players as the draw pile; make sure these are Light side down as well.

Turn over the top card from the draw pile and place it Light side up next to the draw pile to form the discard pile that you’ll be using throughout the game to get rid of your cards. 

The Flip Card is arguably the most important card in the game, as this card forces everyone to switch their cards from the Light to Dark side and vice versa.

Starting the Game

Whoever sits to the dealer’s left starts the game by laying one of their cards on the discard pile. 

The starting player needs to match either the number or the card’s color that’s on the top of the discard pile.

Once the player has taken their turn, play continues left around the circle, with players taking turns 1 at a time.

How to Play UNO Flip

UNO Flip largely follows the Classic UNO rules, with the key difference being the special flip rule that is within the game.

Players go round in the circle placing cards that match the number or color of the top card on the discard pile in an attempt to get rid of all their cards first. 

If a player cannot go, they can draw a card from the draw pile, and if the card they pull can be played, then they are free to do so.

Throughout the game, players will also pick up various Action Cards that can change the course of the game:

For the Light side of these Actions Cards, they include:

  • Draw 1 Card – Has a +1 picture on the front; the player whose turn is next picks up a card and misses a go. 
  • Reverse Card – 2 alternating arrows, this switches the play from going clockwise to anti-clockwise. 
  • Skip Card – Symbolised with a Stop sign, the next plater due their turn has to miss their go. 
  • Wild Card – An oval with all 4 different game colors in segments. The player who plays this can pick which color the next player has to follow. 
  • Wild Card +2 – The same as Wild Card, except the next player has to draw 2 cards from the draw pile as well. 
  • Flip Card – Playing this card flips the cards so that everyone has to play with the reverse side of their cards. The draw pile also gets flipped over too. 

The Dark Side of the cards also has Action Cards, although these differ slightly. 

  • Draw 5 Card – The next player needs to pick up 5 cards and skip a turn. Has a +5 written on the card. 
  • Reverse Card – Same picture and effect as the Light Side Reverse Card. 
  • Skip Everyone Card – An arrowed circle is on this card, everyone skips a turn, and the game resumes with the player who plays this card.
  • Wild Card – Same picture and effect as the Light Side Wild Card. 
  • Wild Draw Color Card – Similar to the Wild Card, except the next player has to continue drawing cards until they draw a card that matches the color you suggest. 
  • Flip Card – Same picture and effect as the Light Side Flip Card. 

Except for the Wild Cards, each card has a different colored back and can only get played when the top card on the discard pile matches. 

Like all other UNO games, players who reach their last card need to shout at UNO; failing to do so get penalized with a 1 card draw penalty.

Once a player manages to get rid of all their cards, the round ends. 

Also Read: UNO Swap Hands Card

Scoring In UNO Flip

After the completion of each round, the players who didn’t manage to get rid of their cards take stock of the cards left in their hands, and a score gets calculated depending on what’s left. 

Each card is worth the following points:

  • Number cards – Face Value
  • Draw One card – 10 Points
  • Draw Five card – 20 Points
  • Reverse card – 20 Points
  • Skip card – 20 Points
  • Skip Everyone card – 30 Points
  • Flip card – 20 Points
  • Wild card – 40 Points
  • Wild Draw Two card – 50 Points
  • Wild Draw Color card – 60 Points

Each player counts up how many points that their hand is worth, and that score gets given to the player who won the round.

If the winning player surpasses 500 points or more, they win the game.

If they didn’t get to 500 points, the game restarts with a new dealer and continues until a player reachers 500+ points

UNO Flip Video Tutorial

Frequently Asked Questions

Can you play Classic UNO with a UNO Flip deck?

It is possible to play Classic Uno with a UNO Flip deck if you play with the Light Side only and remove the Flip Cards.

Can you Stack the +5 Card in Uno Flip?

+5 and subsequently the +1 Action Cards can be stacked, which means a player can play their own +5 or +1 Action Card on top of an existing one to pass over to the next player.

This can continue until a player isn’t able to play their own and must add up all the multipliers and pick up the equivalent number of cards. 

Is UNO Flip better than UNO?

Both games have their advantages, and which game you choose to play largely depends on personal preference.

UNO Flip is generally considered to be one of the harder versions of UNO, so if you’re playing with more experienced players, the game would be the ideal version. 

Alternative Games to UNO Flip

Check out some more of our guides to popular UNO games, with comprehensive instructional guides to many, many more versions of the card game: 

  • Classic UNO
  • DOS
  • Spicy UNO
  • UNO Attack
  • UNO Bingo
  • UNO Blast
  • UNO Blitzo
  • UNO Choo-Choo
  • UNO Colors Rule
  • UNO Dice
  • UNO Disney
  • UNO Dominos
  • UNO Flash
  • UNO Hearts
  • UNO House Rules
  • UNO Madness
  • UNO Master
  • UNO Moo
  • UNO Power Grab
  • UNO Reflex
  • UNO Roboto
  • UNO Royal Revenge
  • UNO Rummy-Up
  • UNO Spin
  • UNO Stacko
  • UNO Tiki Twist
  • UNO Tippo
  • UNO Wild Jackpot
  • UNO Wild Tiles

What is Uno Flip Card Game?

Uno flip is a card game that is played with a special deck of cards that is made for Uno flip only and there are 112 cards in the whole game. The object of the game is to get rid of all of your cards before your opponent does and who so ever completes 500 points will win the match. The game is played in turns, and the player who is younger or sits on the left side of the dealer will play the first turn. The method of playing this game is as same as the original UNO.

Uno Flip Components

112 Cards are as follows:

Light Side (white Border):

  • 18 Blue cards – 1 to 9
  • 18 Green cards – 1 to 9
  • 18 Red cards – 1 to 9
  • 18 Yellow cards – 1 to 9
  • 8 Draw One cards
  • 8 Reverse cards
  • 8 Skip cards
  • 8 Flip
  • 4 Wild cards
  • 4 Wild Draw Two cards

Dark Side (black Border):

  • 18 Pink cards – 1 to 9
  • 18 Teal cards – 1 to 9
  • 18 Orange cards – 1 to 9
  • 18 Purple cards – 1 to 9
  • 8 Draw Five cards
  • 8 Reverse cards
  • 8 Skip Everyone cards
  • 8 Flip
  • 4 Wild cards
  • 4 Wild Draw Color cards
  • Uno Flip vs Uno Flip! Express
  • Uno Flip Marvel Edition Rules
  • Uno Flip Stranger Things Edition
  • How to Play Uno Flip Express
  • Drunk Uno Flip Rules

What does the Special Cards do in UNO FLIP?

Here, we have mentioned uno flip card meanings with pictures. The function of action cards.

Note: Remember all the power cards can be only played on a matching color or on the same face card except wild. You can use a wild card anytime.

Light Side Cards

Draw One Card

Draw one is a powerful card, it has a direct impact on the opponents. If someone throws draw one that means the next player has to pick up 1 card from the draw pile and forfeit his/her turn.

Reverse Card

This card changes the direction of the turns. If turns are going clockwise then after placing the reverse card turn will go anti-clockwise.

Skip Card

Skip will skip the next player’s turn and he will play on their next turn until someone changes the direction or throw the skip card again 😜.

Wild Card

This card helps you to change the color on the board and this card can be used anytime and the player has to say which color they are changing. It’s a really helpful card and can change the game completely.

Wild Draw 2 Card

+2 wild card is the most powerful card on the light side of the game. If players throw this card then, first of all, he/she will decide the color and the next player has to pick up 2 cards from the draw pile and loses their turn. This card is only played if he/she doesn’t have any other card left to play.

However, If you suspect that a Wild Draw card has been played on you illegally (i.e. the player has a matching card), then you may challenge that player. The challenged player must show you (the challenger) their hand. If guilty, the challenged player must draw the 2 cards instead of you. However, if the challenged player is innocent, you must draw the 2 cards PLUS an additional 2 cards (4 total)!

Note

It is acceptable to play this card if you have a matching number or Action Cards. If you want to increase the difficulty of the game then you can but these rules otherwise it is fine to play wild card anytime.

Flip Card

By the name of this card, you got to know what this card meant. When you play this card, everything flips upside down (Light Side to the Dark Side ) or vice versa. Once the Flip card has been placed in the draw pile, flip the Discard Pile, the Draw Pile and everyone’s hands must flip to the other side.

Dark Side Cards

Draw 5 Card

When you play this card, the next player must draw five cards and miss their turn. This card may only be played on a matching color or on another Draw Five card.

Reverse Card

This card changes the direction of the turns. If turns are going clockwise then after placing the reverse card turn will go anti-clockwise.

Skip Everyone card

Now here is a twist, the dark side skip card skip’s everyone chance and the player who throws this card will play again.

Wild Card

This card helps you to change the color on the board and this card can be used anytime and the player has to say which color to they are changing. It’s a really helpful card and can change the game completely.

Wild Draw Color Card

This is a very interesting and new concept card. Wild draw color card, the next player has to pick up the cards from the draw pile until he/she gets the particular color from the draw pile and the player has to lose their turn. Color will be selected by the player who throws the card. This card is only played if he/she doesn’t have any other card left to play.

However, If you suspect that a Wild Draw Color card has been played on you illegally (i.e. the player has a matching card), then you may challenge that player. The challenged player must show you (the challenger) their hand. If guilty, the challenged player must draw the cards until they get the chosen color instead of you. However, if the challenged player is innocent, you must draw the cards until you get the chosen color PLUS an additional 2 cards!

Note

It is acceptable to play this card if you have a matching number or Action Cards. If you want to increase the difficulty of the game then you can add this rule otherwise it is fine to play wild cards anytime.

Dark Flip Card

When you play this card, everything flips upside down (Dark Side to Light Side ). Once the Flip card has been placed in the draw pile, flip the Discard Pile, the Draw Pile and everyone’s hands must flip to the other side.

What are the Rules for UNO FLIP?

The rules of the Uno Flip are as same the original Uno card game but for you, will make it easy and write down everything here.

Official Rules of Uno Flip

  • You can put only that card that matches the colour or number of the card played previously.
  • If you are unable to play a card, you must draw one from the deck and then play it.
  • You cannot stack any cards.

Uno Flip Houserules That Can Make Game Better

  • If someone has played the plus card before your turn and you also have a plus card then the next player has to pick up the total sum of both the cards from the draw pile. And this can go very long until nobody has left with plus on their hand. Remember you cannot put the smaller plus card on the higher card or vice versa else you can create your own rules too. Whatever suits you the best.
  • If you have left with 2 cards so, after placing the second last card in the discard pile you must say “UNO” instantly otherwise you will get a penalty of 2 but you can make it 4 cards for extra fun.
  • You can not end the game with power cards. You can do this so, that game can go long and interesting.

The game is very easy just like the original UNO with a twist that it has flip side and this particular thing makes this game so unique and interesting. The Uno flip card game can be played with two or more players.

  • To start the game, each player is dealt 7 cards. The remaining cards are placed in the middle of the players as a draw pile, face down.
  • The player who is sitting on the left side of the dealer will start the game or you can decide on your own.
  • Before any player plays their card they must put one card from the draw pile and place it in the center of everyone. The player can choose his card by matching the number or color from the center-placed card. If the card is matched then the game continues to the next player. If they cannot play the card they must either draw another card from the draw pile and end their turn by saying “SKIP” or place the card in the building pile if they got a playable card from the draw pile.
  • The first player to play all of their cards wins the match but to win the whole game you have to check the scoring points section.

Uno Flip Scoring Points

So, let’s talk about how to calculate the score and who will win the game and how. Basically, the player who gets rid of all of their cards won the game and all of their opponent’s points will be yours and the whoever reaches first 500 points will win the match.

Alternative Scoring & Winning

Another way to score points is to keep a running tally of the points each player is left with at the end of each round. When one player reaches 500 points, the player with the lowest points is the winner.

Here below we have listed the score points of each card and according to this, you can calculate the score.

All number cards (1-9) Face Value
Draw One 10 Points
Draw Five 20 Points
Reverse 20 Points
Skip 20 Points
Skip Everyone 30 Points
Flip 20 Points
Wild 40 Points
Wild Draw Two 50 Points
Wild Draw Color 60 Points

Note: Remember score points based on which side (light or dark) the game ended.

Uno Flip Rules Printable PDF

Uno Flip Game Play Video Tutorial

Should You Buy Uno Flip Cards?

Yes, definitely you should get one deck of Uno flip cards at your home. Uno Flip is a fun card game that you can play at home.  The good thing about Uno Flip is that it has a very simple concept and gameplay. All you need is a deck of cards and a group of players. You can learn Uno Flip rules quickly and play the game within five minutes. The cards come in two different sides. You can use a white or black side. You can also get the Uno Flip rule booklet if you want to learn the game even better.

FAQs

Can you stack +5 UNO FLIP?

No, according to official Uno flip rules you cannot stack any cards but under house rules, you can obviously stack cards.

Can you win on a flip card in Uno?

Yes, according to the official rules you can play an action card at the end of the game.

Can you hide your cards in UNO FLIP?

No, there is no such rules or trick to hide cards in the game. If you do so then it would be cheating and which is not the right way to play the game.

Final Words

The Uno flip card game is a fun, easy-to-learn card game that the whole family can enjoy. It is perfect for parties and get-togethers and can be played with two or more players. Give it a try today! Do let us know in the comment section which other Uno variant we should cover.

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